Here is one of the mods for EU3 that I like the most. It adds in dozens of new countries... all of which are American natives :)
It is a largely missing piece to the great game of EU3. Using this mod in your game will populate the Americas with lots of historically accurate nations. Normally you just discover those regions, deal with the few active tribes there and suddenly colonize everything really quickly and have the culture and religion change .
This mod still leaves many coastlines colonizable (to get you a foothold on the continent) but the rest requires you to "deal" with the American natives like you would in any other part of the world now. They are real countries, you can perform diplomacy with them, wipe them out, ally with them, etc.
I wish to encourage the author of this mod (
http://forum.paradoxplaza.com/forum/member.php?58039-Guillaume-HJ]Guillaume HJ) to continue with their work. It has been a great resource for the community so thanks a lot! Original paradox forum thread:
Click HereAfter spending the last several months plotting it out (then finding out much o
f my plotting was inapplicable because someone at Paradox apparently accidentally hit
the off switch on convenient map modding), here is the first version of the planned
No Very Few Empty Provinces mod: Age of Discovery.
My vision with this mod, which I hope to find the time to fulfil, is a mod that focu
s on what was withotu a shadow of a doubt the most important part of the Europa Unive
rsalis era (no, not the framing of the cousin of the third wife of the second son of
the stablehand of the steward to the favorite count of the uncle of the Holy Roman Em
peror): the reality-defining shock that was Christian Europe's encounter with the Res
t of the World, and the Rest of the World's encounter with Christian Europe.
The first and foremost part of doing this will, of course, be developing the Rest of
the World, starting with the part the European most heavily interacted with (and in)
during the EU era: the Americas (starting with the North because information is easi
er to come by there).
Even later, however, changes to Europe should remain fairly limited (there are none
for now), focused mostly on making use of new Divine Wind features that Europe doesn'
t yet use (such as factions), on introducing broad changes for the rest of the world
that also affect Europe, or introducing change to Europe to affect how they interact
with the Rest of the World.
Download Age of Discovery Mod 0.04